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The Last Threshold: Dungeons & Dragons

Book 4 of The Neverwinter Saga

Paperback
5-1/2"W x 8-1/4"H | 14 oz | 24 per carton
On sale Nov 10, 2026 | 496 Pages | 9798217298853
FOC Oct 5, 2026 | Catalog September 2026

Drizzt navigates a winding path littered with secrets and lies in this suspenseful conclusion to the Neverwinter Saga.

Drizzt is tangled up in Dahlia’s dark secrets more than ever. The ties that once held them close now threaten to rip apart as Dahlia’s bonds to Drizzt’s former foe, Artemis Entreri, continue to grow. Determined to stand for what’s right in the Realms once again, Drizzt forges a new road north toward Icewind Dale. Will Dahlia, Entreri, and the rest of his new companions follow? Will he be forced to fight the darkness alone? Either way, he knows now where he’s headed—back to the only place that’s ever felt like home. 

Meanwhile, in the caverns of Gauntlgrym, the drow Tiago Baenre enlists the help of the Bregan D’aerthe in his quest to destroy his grandfather’s killer: Drizzt Do’Urden. While making promises they may not keep, the agents of the elite drow mercenary group hide plans of their own . . .

The Last Threshold is the fourth book in the Neverwinter Saga and the twenty-sixth book in the Legend of Drizzt series.
R. A. Salvatore is a fantasy author best known for The DemonWars Saga, his Forgotten Realms novels, and Vector Prime, the first novel in the Star Wars: The New Jedi Order series. He has sold more than fifteen million copies of his books in the United States alone, and more than twenty of his titles have been New York Times bestsellers. R. A. Salvatore lives with his wife, Diane, in his native state of Massachusetts. View titles by R.A. Salvatore
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1

Echoes of the Past

Dark clouds roiled overhead, but every now and then, the moonlight broke through the overcast and shined softly through the room’s window, splashing on Dahlia’s smooth shoulder. She slept on her side, facing away from Drizzt.

The drow propped himself up on his elbow and looked at her in the moonlight. Her sleep was restful now, her breathing rhythmic and even, but shortly before she had flailed about in some nightmare, crying out, “No!”

She seemed to be reaching out with her hands, to catch something perhaps or maybe to pull something back.

Drizzt couldn’t decipher the details, of course. It reminded him that this companion of his was truly unknown to him. What demons did Dahlia carry on those smooth shoulders?

Drizzt’s gaze lifted from her to the window, and to the wide world beyond. What was he doing here, back in the city of Neverwinter? Biding time?

They had returned to Neverwinter after a dangerous journey to Gauntlgrym, and on that journey had found many surprises, and a pair of new companions, dwarf and human. Entreri had survived unexpectedly, for the sword, which he had been convinced was the cause of his longevity, had been destroyed.

Indeed, when Drizzt had tossed Charon’s Claw over the rim of the primordial pit, he had done so with the near certainty that Artemis Entreri would be destroyed along with the blade. And yet, Entreri had survived.

They’d ventured into the darkness and had come out victorious, yet neither Drizzt nor Dahlia had relished the adventure, or could now savor in the victory. For Drizzt, there remained lingering resentment and jealousy, because Dahlia and Entreri had shared much over the last days, an intimacy, he feared, even deeper than that which he knew with Dahlia. Drizzt was her lover, Entreri had merely kissed her—and that, when Entreri was certain that he was about to die. Yet it seemed to Drizzt that Dahlia had emotionally opened herself to Entreri more than she ever had to him.

Drizzt glanced back at Dahlia.

Was he here in Neverwinter distracting himself? Had his life become nothing more than a series of distractions until at long last he would find his own grave?

Many times in his past, Drizzt had given himself to the Hunter, to the fighter inside seeking battle and blood. The Hunter smothered pain. Many times in the past, the Hunter had kept Drizzt safe from his torn heart as the days passed and the wounds mended a bit, at least.

Was that what he was doing now, Drizzt wondered? The notion seemed obscene to him, but was he, in fact, using Dahlia the way he had used battlefield enemies in times past?

No, it was more than that, he told himself. He cared for Dahlia. There was an attraction based on more than sexuality and more than a need for companionship. The many layers of this elf woman teased him and intrigued him. There was something within her, hidden—even from her, it seemed—that Drizzt found undeniably appealing.

But as his gaze again lifted toward the window and the wider world, Drizzt had to admit that he was indeed doing nothing more than biding his time—to let the sting of the final dissolution of the Companions of the Hall fade away. Or likely it went even deeper.

He was afraid, terrified even.

He was afraid that his life had been a lie, that his dedication to community and his insistence that there was a common good worth fighting for was a fool’s errand in a world too full of selfishness and evil. The weight of darkness seemed to mock him.

What was the point of it all?

He rolled to the side of the bed and sat up. He thought of Luskan and Captain Deudermont’s terrible fall. He thought of Farmer Stuyles and his band of highwaymen, and the gray mist in which they lived, caught somewhere between morality and necessity, between the law and the basic rights of any living man. He thought of the Treaty of Garumn’s Gorge, which had established an orc kingdom on the doorstep of the dwarven homeland—had that been King Bruenor’s greatest achievement or his greatest folly?

Or worse, did it even matter?

For many heartbeats, that question spun in the air before him, out of reach. Had his life been no more than a fool’s errand?

“No!” Dahlia said again and rolled around.

The denial rang out within Drizzt even as it reached his ear. Drizzt glanced back over his shoulder. She lay on her back, at peace in slumber again, the moonlight splashing across her face, bright enough to hint at her blue woad tattoo.

No! Drizzt heard again inside his heart and soul, and instead of the failures and the losses, he forced himself to remember the victories and the joys. He thought of young Wulfgar, under his and Bruenor’s tutelage, who grew straight and strong and who brought together the barbarian tribes and the folk of Ten-Towns in peace and common cause.

Surely that had been no pyrrhic victory!

He thought of Deudermont again, not of the final defeat, but of the many victories the man had known at sea, bringing justice to tides run wild with merciless pirates. The final outcome of Luskan could not erase those efforts and good deeds, and how many innocents had been saved by the good captain and crew of the Sea Sprite?

“What a fool I’ve been,” Drizzt whispered.

He threw aside his indecision, threw aside his personal pain, threw aside the darkness.

He rose and dressed and moved to the door. He looked back at Dahlia, then walked back to her side, bent low, and kissed her on the forehead. She didn’t stir, and Drizzt quietly left the room, and for the first time since the fall of King Bruenor, he walked with confidence.

Down the hall, he knocked on a door. When there came no immediate response, he knocked again, loudly.

Wearing only his pants, his hair a mess, Artemis Entreri pulled the door open wide. “What?” he asked, his tone filled with annoyance, but also a measure of concern.

“Come with me,” Drizzt said.

Entreri looked at him incredulously.

“Not now,” Drizzt explained. “Not this night. But come with me when I leave the city of Neverwinter behind. I have an idea, a . . . reason, but I need your help.”

“What are you plotting, drow?”

Drizzt shook his head. “I cannot explain it, but I’ll show you.”

“A ship sails for the south in two days. I plan to be on it.”

“I ask you to reconsider.”

“You said I didn’t owe you anything.”

“You don’t.”

“Then why should I follow you?”

Drizzt took a deep breath. Again the incessant cynicism. Why was everyone around him always asking, “What’s in it for me?”

“Because I ask this of you.”

“Do better,” said Entreri.

Drizzt stared at him plaintively. Entreri started to close the door.

“I know where to find your dagger,” Drizzt blurted out. He hadn’t intended to say it, indeed he’d never planned to help Entreri retrieve it.

Entreri seemed to lean forward just a bit. “My dagger?”

“I know where it is. I’ve seen it recently.”

“Do tell.”

“Say you’ll come with me,” Drizzt said. “The road will lead us there soon enough.” He paused for a moment, then had to add, for his own sake if not for Entreri’s, “Come with me no matter what, setting aside the dagger or anything else you might gain. You need this journey, my old enemy, as much as I do.” Drizzt believed that claim, for though the plan formulating in his thoughts would take him on an important personal journey, the approach might prove even more important to Artemis Entreri.

This conflicted and deeply scarred man standing before him might well be the measure of it all, Drizzt thought.

Would the journey of Artemis Entreri vindicate him, or make a greater lie of his life?

Entreri seemed to be trying to unwind that last sentence when Drizzt turned his focus back to him once more.

“Any road is as good to me as any other,” Entreri replied with a shrug.
Drizzt smiled.

“At first light?” Entreri asked.

“There is something I must do first,” Drizzt explained. “I will need a day, perhaps two, and then we will go.”

“To retrieve my dagger,” Entreri said.

“To find more than that,” Drizzt replied, and as Entreri swung the door closed, he added under his breath, “for both of us.”

Drizzt’s stride was much lighter as he returned to Dahlia’s side. Outside, the night continued to clear, the moon shining brighter.

About

Drizzt navigates a winding path littered with secrets and lies in this suspenseful conclusion to the Neverwinter Saga.

Drizzt is tangled up in Dahlia’s dark secrets more than ever. The ties that once held them close now threaten to rip apart as Dahlia’s bonds to Drizzt’s former foe, Artemis Entreri, continue to grow. Determined to stand for what’s right in the Realms once again, Drizzt forges a new road north toward Icewind Dale. Will Dahlia, Entreri, and the rest of his new companions follow? Will he be forced to fight the darkness alone? Either way, he knows now where he’s headed—back to the only place that’s ever felt like home. 

Meanwhile, in the caverns of Gauntlgrym, the drow Tiago Baenre enlists the help of the Bregan D’aerthe in his quest to destroy his grandfather’s killer: Drizzt Do’Urden. While making promises they may not keep, the agents of the elite drow mercenary group hide plans of their own . . .

The Last Threshold is the fourth book in the Neverwinter Saga and the twenty-sixth book in the Legend of Drizzt series.

Creators

R. A. Salvatore is a fantasy author best known for The DemonWars Saga, his Forgotten Realms novels, and Vector Prime, the first novel in the Star Wars: The New Jedi Order series. He has sold more than fifteen million copies of his books in the United States alone, and more than twenty of his titles have been New York Times bestsellers. R. A. Salvatore lives with his wife, Diane, in his native state of Massachusetts. View titles by R.A. Salvatore

Excerpt

1

Echoes of the Past

Dark clouds roiled overhead, but every now and then, the moonlight broke through the overcast and shined softly through the room’s window, splashing on Dahlia’s smooth shoulder. She slept on her side, facing away from Drizzt.

The drow propped himself up on his elbow and looked at her in the moonlight. Her sleep was restful now, her breathing rhythmic and even, but shortly before she had flailed about in some nightmare, crying out, “No!”

She seemed to be reaching out with her hands, to catch something perhaps or maybe to pull something back.

Drizzt couldn’t decipher the details, of course. It reminded him that this companion of his was truly unknown to him. What demons did Dahlia carry on those smooth shoulders?

Drizzt’s gaze lifted from her to the window, and to the wide world beyond. What was he doing here, back in the city of Neverwinter? Biding time?

They had returned to Neverwinter after a dangerous journey to Gauntlgrym, and on that journey had found many surprises, and a pair of new companions, dwarf and human. Entreri had survived unexpectedly, for the sword, which he had been convinced was the cause of his longevity, had been destroyed.

Indeed, when Drizzt had tossed Charon’s Claw over the rim of the primordial pit, he had done so with the near certainty that Artemis Entreri would be destroyed along with the blade. And yet, Entreri had survived.

They’d ventured into the darkness and had come out victorious, yet neither Drizzt nor Dahlia had relished the adventure, or could now savor in the victory. For Drizzt, there remained lingering resentment and jealousy, because Dahlia and Entreri had shared much over the last days, an intimacy, he feared, even deeper than that which he knew with Dahlia. Drizzt was her lover, Entreri had merely kissed her—and that, when Entreri was certain that he was about to die. Yet it seemed to Drizzt that Dahlia had emotionally opened herself to Entreri more than she ever had to him.

Drizzt glanced back at Dahlia.

Was he here in Neverwinter distracting himself? Had his life become nothing more than a series of distractions until at long last he would find his own grave?

Many times in his past, Drizzt had given himself to the Hunter, to the fighter inside seeking battle and blood. The Hunter smothered pain. Many times in the past, the Hunter had kept Drizzt safe from his torn heart as the days passed and the wounds mended a bit, at least.

Was that what he was doing now, Drizzt wondered? The notion seemed obscene to him, but was he, in fact, using Dahlia the way he had used battlefield enemies in times past?

No, it was more than that, he told himself. He cared for Dahlia. There was an attraction based on more than sexuality and more than a need for companionship. The many layers of this elf woman teased him and intrigued him. There was something within her, hidden—even from her, it seemed—that Drizzt found undeniably appealing.

But as his gaze again lifted toward the window and the wider world, Drizzt had to admit that he was indeed doing nothing more than biding his time—to let the sting of the final dissolution of the Companions of the Hall fade away. Or likely it went even deeper.

He was afraid, terrified even.

He was afraid that his life had been a lie, that his dedication to community and his insistence that there was a common good worth fighting for was a fool’s errand in a world too full of selfishness and evil. The weight of darkness seemed to mock him.

What was the point of it all?

He rolled to the side of the bed and sat up. He thought of Luskan and Captain Deudermont’s terrible fall. He thought of Farmer Stuyles and his band of highwaymen, and the gray mist in which they lived, caught somewhere between morality and necessity, between the law and the basic rights of any living man. He thought of the Treaty of Garumn’s Gorge, which had established an orc kingdom on the doorstep of the dwarven homeland—had that been King Bruenor’s greatest achievement or his greatest folly?

Or worse, did it even matter?

For many heartbeats, that question spun in the air before him, out of reach. Had his life been no more than a fool’s errand?

“No!” Dahlia said again and rolled around.

The denial rang out within Drizzt even as it reached his ear. Drizzt glanced back over his shoulder. She lay on her back, at peace in slumber again, the moonlight splashing across her face, bright enough to hint at her blue woad tattoo.

No! Drizzt heard again inside his heart and soul, and instead of the failures and the losses, he forced himself to remember the victories and the joys. He thought of young Wulfgar, under his and Bruenor’s tutelage, who grew straight and strong and who brought together the barbarian tribes and the folk of Ten-Towns in peace and common cause.

Surely that had been no pyrrhic victory!

He thought of Deudermont again, not of the final defeat, but of the many victories the man had known at sea, bringing justice to tides run wild with merciless pirates. The final outcome of Luskan could not erase those efforts and good deeds, and how many innocents had been saved by the good captain and crew of the Sea Sprite?

“What a fool I’ve been,” Drizzt whispered.

He threw aside his indecision, threw aside his personal pain, threw aside the darkness.

He rose and dressed and moved to the door. He looked back at Dahlia, then walked back to her side, bent low, and kissed her on the forehead. She didn’t stir, and Drizzt quietly left the room, and for the first time since the fall of King Bruenor, he walked with confidence.

Down the hall, he knocked on a door. When there came no immediate response, he knocked again, loudly.

Wearing only his pants, his hair a mess, Artemis Entreri pulled the door open wide. “What?” he asked, his tone filled with annoyance, but also a measure of concern.

“Come with me,” Drizzt said.

Entreri looked at him incredulously.

“Not now,” Drizzt explained. “Not this night. But come with me when I leave the city of Neverwinter behind. I have an idea, a . . . reason, but I need your help.”

“What are you plotting, drow?”

Drizzt shook his head. “I cannot explain it, but I’ll show you.”

“A ship sails for the south in two days. I plan to be on it.”

“I ask you to reconsider.”

“You said I didn’t owe you anything.”

“You don’t.”

“Then why should I follow you?”

Drizzt took a deep breath. Again the incessant cynicism. Why was everyone around him always asking, “What’s in it for me?”

“Because I ask this of you.”

“Do better,” said Entreri.

Drizzt stared at him plaintively. Entreri started to close the door.

“I know where to find your dagger,” Drizzt blurted out. He hadn’t intended to say it, indeed he’d never planned to help Entreri retrieve it.

Entreri seemed to lean forward just a bit. “My dagger?”

“I know where it is. I’ve seen it recently.”

“Do tell.”

“Say you’ll come with me,” Drizzt said. “The road will lead us there soon enough.” He paused for a moment, then had to add, for his own sake if not for Entreri’s, “Come with me no matter what, setting aside the dagger or anything else you might gain. You need this journey, my old enemy, as much as I do.” Drizzt believed that claim, for though the plan formulating in his thoughts would take him on an important personal journey, the approach might prove even more important to Artemis Entreri.

This conflicted and deeply scarred man standing before him might well be the measure of it all, Drizzt thought.

Would the journey of Artemis Entreri vindicate him, or make a greater lie of his life?

Entreri seemed to be trying to unwind that last sentence when Drizzt turned his focus back to him once more.

“Any road is as good to me as any other,” Entreri replied with a shrug.
Drizzt smiled.

“At first light?” Entreri asked.

“There is something I must do first,” Drizzt explained. “I will need a day, perhaps two, and then we will go.”

“To retrieve my dagger,” Entreri said.

“To find more than that,” Drizzt replied, and as Entreri swung the door closed, he added under his breath, “for both of us.”

Drizzt’s stride was much lighter as he returned to Dahlia’s side. Outside, the night continued to clear, the moon shining brighter.
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