Long before the world turned upside down and new generations discovered D&D, six kids boarded a magical roller coaster and were transported to the Forgotten Realms!
Noble ranger Hank, intrepid acrobat Diana, quiet thief Sheila, impulsive barbarian Bobby, fearful and cavalier Eric, and uncertain magician Presto only want to get back to their own world. But escaping the Realms has turned out to be much harder than getting there! Danger lurks at every turn, the enigmatic Dungeon Master is less than helpful, and Venger, the force of evil, will stop at nothing to get his hands on the magical weapons the kids have come to rely on. To top it off, Hank has made a startling discovery: Despite the dangers, Sheila, Bobby, Diana, and the others aren’t so sure they want to go home after all!
Bards David M. Booher (Canto) and Sam Maggs (Rick and Morty Ever After) join artificer George Kambadais (John Carter of Mars) for a thrilling “lost episode” that charts new territory in the world of D&D.
Dungeons & Dragons aired on CBS in 1983 and ran for three seasons with 27 episodes, but premature cancellation meant crucial scripts went unproduced. Yet, it still made an indelible impression on its audience, and legions of D&D players recall it fondly to this day.
David Booher grew up in a small town outside Cleveland, Ohio, and became a Los Angeles lawyer before realizing writing was more fun. When he’s not writing about the oppression of people without superpowers…or a dude who chases aliens…or the creepiest parts of human nature…you can find him geeking out at comic conventions and marveling at how his husband and their adopted greyhound continue to put up with him. He grew up reading Stephen King, watching The Goonies and Nightmare on Elm Street, eating Lucky Charms in front of He-Man, trading Garbage Pail Kids, playing Nintendo, and going outside.
Long before the world turned upside down and new generations discovered D&D, six kids boarded a magical roller coaster and were transported to the Forgotten Realms!
Noble ranger Hank, intrepid acrobat Diana, quiet thief Sheila, impulsive barbarian Bobby, fearful and cavalier Eric, and uncertain magician Presto only want to get back to their own world. But escaping the Realms has turned out to be much harder than getting there! Danger lurks at every turn, the enigmatic Dungeon Master is less than helpful, and Venger, the force of evil, will stop at nothing to get his hands on the magical weapons the kids have come to rely on. To top it off, Hank has made a startling discovery: Despite the dangers, Sheila, Bobby, Diana, and the others aren’t so sure they want to go home after all!
Bards David M. Booher (Canto) and Sam Maggs (Rick and Morty Ever After) join artificer George Kambadais (John Carter of Mars) for a thrilling “lost episode” that charts new territory in the world of D&D.
Dungeons & Dragons aired on CBS in 1983 and ran for three seasons with 27 episodes, but premature cancellation meant crucial scripts went unproduced. Yet, it still made an indelible impression on its audience, and legions of D&D players recall it fondly to this day.
Creators
David Booher grew up in a small town outside Cleveland, Ohio, and became a Los Angeles lawyer before realizing writing was more fun. When he’s not writing about the oppression of people without superpowers…or a dude who chases aliens…or the creepiest parts of human nature…you can find him geeking out at comic conventions and marveling at how his husband and their adopted greyhound continue to put up with him. He grew up reading Stephen King, watching The Goonies and Nightmare on Elm Street, eating Lucky Charms in front of He-Man, trading Garbage Pail Kids, playing Nintendo, and going outside.