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The History of Metroidvania: Decade One--1980-1990

Hardcover
9"W x 12"H | 20 oz | 12 per carton
On sale Mar 03, 2026 | 232 Pages | 9781506754543
Kids to Adults
FOC Dec 1, 2025 | Catalog November 2025

A chronological journey through gaming’s least linear format: the action RPG.

The metroidvania genre has become a staple of video gaming. From solo indie development operations to big-budget creations by the industry's top studios, these exploratory action games with heavy role-playing influences are everywhere.


But where did they come from in the first place? Although the genre's name might appear to hold the answer—a combination of Nintendo's sci-fi adventure Metroid and Konami's monster-movie action series Castlevania—the metroidvania draws from a far wider range of influences.

The History of Metroidvania: Decade One turns back the clock to trace the primal origins of one of the most popular and enduring video game formats. The story begins years before anyone had conceived of the name metroidvania—before the first Metroid and Castlevania games had even arrived on the scene.

In this exhaustively researched publication, you'll see how gaming trends of the early 1980s came together to give us initial expressions of the metroidvania concept, and how the design language of the genre evolved over the course of the 8-bit hardware era. From text-based adventures to coin-op tests of pure dexterity, the metroidvania took its cues from early computer hits and best-selling console masterpieces, evolving alongside the medium itself. 

Like the genre itself, the early history of the metroidvania features plenty of surprises and dead ends along the way, but ultimately leads to a satisfying conclusion.
Jeremy Parish has been writing about video game history for so long that his earliest efforts have long since been lost to the dustbin of history themselves. After a decade and a half of attempting to engage with gaming's present at sites like 1UP, IGN, and USgamer, he now spends all his creative energy recounting the medium's origins as Media Curator at Limited Run Games, the producer of the "Video Works" YouTube series, and occasional host of the Retronauts classic gaming podcast. He currently lives in Raleigh, North Carolina with his wife Cat and an absolute five-alarm fire hazard of a retrogaming capture setup.
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About

A chronological journey through gaming’s least linear format: the action RPG.

The metroidvania genre has become a staple of video gaming. From solo indie development operations to big-budget creations by the industry's top studios, these exploratory action games with heavy role-playing influences are everywhere.


But where did they come from in the first place? Although the genre's name might appear to hold the answer—a combination of Nintendo's sci-fi adventure Metroid and Konami's monster-movie action series Castlevania—the metroidvania draws from a far wider range of influences.

The History of Metroidvania: Decade One turns back the clock to trace the primal origins of one of the most popular and enduring video game formats. The story begins years before anyone had conceived of the name metroidvania—before the first Metroid and Castlevania games had even arrived on the scene.

In this exhaustively researched publication, you'll see how gaming trends of the early 1980s came together to give us initial expressions of the metroidvania concept, and how the design language of the genre evolved over the course of the 8-bit hardware era. From text-based adventures to coin-op tests of pure dexterity, the metroidvania took its cues from early computer hits and best-selling console masterpieces, evolving alongside the medium itself. 

Like the genre itself, the early history of the metroidvania features plenty of surprises and dead ends along the way, but ultimately leads to a satisfying conclusion.

Creators

Jeremy Parish has been writing about video game history for so long that his earliest efforts have long since been lost to the dustbin of history themselves. After a decade and a half of attempting to engage with gaming's present at sites like 1UP, IGN, and USgamer, he now spends all his creative energy recounting the medium's origins as Media Curator at Limited Run Games, the producer of the "Video Works" YouTube series, and occasional host of the Retronauts classic gaming podcast. He currently lives in Raleigh, North Carolina with his wife Cat and an absolute five-alarm fire hazard of a retrogaming capture setup.
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