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Puzzle Sleuth Undercover

More Mind-Bending Murder Puzzle Mysteries [An Interactive Book]

Paperback
5-3/16"W x 7-5/8"H | 12 oz | 24 per carton
On sale Jan 27, 2026 | 400 Pages | 9780593837979
Age 10-14 years
FOC Dec 29, 2025 | Catalog November 2025

Choose your path, solve the puzzles, and catch the killer in this second collection of three ingenious fictional murder mysteries that challenge young readers with logic problems, visual games, and dangerous decisions at every turn.

Arlo Banks rose to fame as an amazing puzzle solver. His adventures across the world led him to crack cases that out-foxed the smartest experts and boldest criminal masterminds. Now enrolled in British Secret Intelligence Service's training program, Arlo faces his deadliest challenges yet in thrilling new adventures that have him unraveling the mystery behind a Hollywood star's sudden death, investigating the disappearance of an ambassador, and exposing the secrets of a lethal international organization.

As Arlo Banks, you choose what path to take and what puzzles to answer to solve each mystery. From breaking codes to escaping traps, navigating mazes to sifting through evidence, Puzzle Sleuth Undercover is an addictive brain-teasing mix of story, game, and adventure. Just remember to choose wisely. Your next move could catch the killer—or be your last!
Paul Westmoreland has been a professional writer for over twenty-five years, creating award-winning advertising for TV, film, radio, and digital campaigns. He is now a full-time author, and as well as coming up with brain-teasing puzzle and mystery books, he is the writer behind the werewolf middle-grade series Rudy. He lives in the UK. View titles by Paul Westmoreland
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HOW TO USE THIS BOOK

This book contains three stories, several mysterious murders, and dozens of fiendish puzzles.

But the Murder Puzzle Mysteries are unlike other books. You can’t simply read them from one chapter to the next.

Instead, you must solve the puzzles. How you solve them will determine where you turn next. Along the way, you’ll discover clues, find pieces of evidence, and uncover the truths lurking behind the mysteries. You might even catch a killer!

But be careful: the path you take through a maze, the differences you spot, the wire you cut to defuse a bomb—each puzzle you succeed with will take you closer to catching the killer, or you could find your way to an unfortunate fate!

Don’t be afraid, though. Everything you need to guide you is contained within the pages of the story. The objective of each puzzle and what you need to do will be explained. Some puzzles are straightforward, while others rely on clues within the story and might require some deduction—it wouldn’t be a detective story without a bit of deduction, now, would it?

So read everything carefully and keep a close eye on the details. If something doesn’t make sense, don’t worry—I assure you all the information you need is right there. And you can always check your answers against the solutions at the back. To keep your puzzle skills sharp, some of the possible answers are printed upside down, so you’re not tempted to sneak a peek.

Your goal is to find your way to the star endings. But if the worst happens and you come to a dead end, simply go back to a puzzle and try again.

Whatever you do, don’t give up . . . or let the murderers get away!

About

Choose your path, solve the puzzles, and catch the killer in this second collection of three ingenious fictional murder mysteries that challenge young readers with logic problems, visual games, and dangerous decisions at every turn.

Arlo Banks rose to fame as an amazing puzzle solver. His adventures across the world led him to crack cases that out-foxed the smartest experts and boldest criminal masterminds. Now enrolled in British Secret Intelligence Service's training program, Arlo faces his deadliest challenges yet in thrilling new adventures that have him unraveling the mystery behind a Hollywood star's sudden death, investigating the disappearance of an ambassador, and exposing the secrets of a lethal international organization.

As Arlo Banks, you choose what path to take and what puzzles to answer to solve each mystery. From breaking codes to escaping traps, navigating mazes to sifting through evidence, Puzzle Sleuth Undercover is an addictive brain-teasing mix of story, game, and adventure. Just remember to choose wisely. Your next move could catch the killer—or be your last!

Creators

Paul Westmoreland has been a professional writer for over twenty-five years, creating award-winning advertising for TV, film, radio, and digital campaigns. He is now a full-time author, and as well as coming up with brain-teasing puzzle and mystery books, he is the writer behind the werewolf middle-grade series Rudy. He lives in the UK. View titles by Paul Westmoreland

Excerpt

HOW TO USE THIS BOOK

This book contains three stories, several mysterious murders, and dozens of fiendish puzzles.

But the Murder Puzzle Mysteries are unlike other books. You can’t simply read them from one chapter to the next.

Instead, you must solve the puzzles. How you solve them will determine where you turn next. Along the way, you’ll discover clues, find pieces of evidence, and uncover the truths lurking behind the mysteries. You might even catch a killer!

But be careful: the path you take through a maze, the differences you spot, the wire you cut to defuse a bomb—each puzzle you succeed with will take you closer to catching the killer, or you could find your way to an unfortunate fate!

Don’t be afraid, though. Everything you need to guide you is contained within the pages of the story. The objective of each puzzle and what you need to do will be explained. Some puzzles are straightforward, while others rely on clues within the story and might require some deduction—it wouldn’t be a detective story without a bit of deduction, now, would it?

So read everything carefully and keep a close eye on the details. If something doesn’t make sense, don’t worry—I assure you all the information you need is right there. And you can always check your answers against the solutions at the back. To keep your puzzle skills sharp, some of the possible answers are printed upside down, so you’re not tempted to sneak a peek.

Your goal is to find your way to the star endings. But if the worst happens and you come to a dead end, simply go back to a puzzle and try again.

Whatever you do, don’t give up . . . or let the murderers get away!
Penguin Random House Comics Retail